Starcraft II: Wings of Liberty Collector's Edition for PC
So why do you need StarCraft II? Well, 11 million StarCraft fans can't be wrong. The original StarCraft made its debut in 1998, and it quickly became one of the most popular real-time strategy games of all time.We've waited a long time for an updated sequel, and rumors of it were periodically dangled in front of us like a space carrot over the years. So why did it take so long? Because that is precisely how long it took to fill it with the perfect amount of awesome. It's a continuation of the epic struggle between the human Terrans, the insect-like Zerg and the psionic Protoss. Fans of the original will see some familiar faces, as well as a cast of new heroes as they do battle across the galaxy with veteran, upgraded and brand new unit types. To remain consistent with the game's new-millennium feel, the Battle.net gaming service has been completely revamped to offer noticeable enhancements and new features in multiplayer mode. The fun of StarCraft II is not limited to those who played the first StarCraft, however. Even if you were a toddler when the first game came out, you'll be able to choose your faction and jump right into the fray.
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STARCRAFT® II UNVEILED Blizzard Entertainment® announces highly anticipated sequel at 2007 Worldwide Invitational event in South Korea SEOUL, South Korea - May 19, 2007 - Blizzard Entertainment® today unveiled StarCraft® II, the sequel to its award-winning real-time strategy game StarCraft, at the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea. The announcement took place inside the Olympic Gymnastics Arena, in front of thousands of attendees, who received a presentation that included a StarCraft II cinematic trailer and a gameplay demonstration by the development team. Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.
"With StarCraft II, we'll be able to do everything we wanted to do with the original StarCraft and more," stated Mike Morhaime, president and cofounder of Blizzard Entertainment. "We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy."
StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard's renowned online gaming service, Battle.net®. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard's designers into the hands of players.
Blizzard is developing StarCraft II for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.
About the StarCraft Series Since its debut in 1998, the original StarCraft has won unprecedented critical acclaim and has remained a staple of tournament gaming worldwide. The game's expansion set, StarCraft: Brood War, also released in 1998, is still considered by many to be one of the best add-on products ever created. To date, the series has sold more than 9.5 million copies worldwide.* StarCraft's gritty sci-fi universe has also spawned numerous complementary products, including several novels and action figures, as well as a pen-and-paper role-playing game.
- Three completely distinct races: Protoss, Terran, and Zerg New units and gameplay mechanics further distinguish each race
- Groundbreaking single-player "story-mode" campaign
- Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
- Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
- Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience
- Broadband connection - Battle.net account required.
- Hard Drive Space
- 4 GB free hard space (Beta)
- Operating System
- Windows XP SP3/Vista SP1/Windows 7 /Mac
- 2.2 Ghz Pentium IV or equivalent AMD Athlon processor
- 1 GB system RAM/1.5 GB for Vista and Windows 7
- Video Card
- 128 MB NVidia GeForce 6600 GT/ATI Radeon 9800 PRO video card